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Kaidan : Greymanor (Working Title)
Level design / system design

Summary

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Solo Project.

Beginning village show casing basic day and night system as well as AI behaviors, inventory and weather.

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Summary

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  • Created using Unreal Engine 5 with blueprints

  • Third Person Action RPG with a focus on world systems and player choice.

  • Assets were provided by unreal marketplace

Level playthrough

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A basic playthrough of the level showing it in its entirety. Shorter videos showcasing the weather, day and night, and inventory as well.

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Inventory System

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Basic Demonstration of the inventory system, how to interact with items, and equipping equipment while on the equipment screen. 

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World System

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Short demonstration of Day and Night cycle, weather, and AI behaviors.

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